A report by the All India Game Developers Forum (AIGDF), Coral Recruit, and M-League reveals that women represent just 12-14% of India's gaming workforce, despite making up 44% of the gaming audience. Their presence is even more limited in technical roles, accounting for only 6-9%, and in leadership positions, where female participation is under 10%.
"Women gamers are emerging as a growing force in what has historically been a male-dominated space. In India, 44% of gamers are now women—that's over 260 million gamers. Despite this progress, the representation of women as creators, developers, and leaders in the industry remains limited," according to Women in Games.
A report by the All India Game Developers Forum (AIGDF), Coral Recruit, and M-League revealed that women constitute only 12-14% of India's gaming workforce.
"The gaming industry holds tremendous potential for growth, and women have a critical role to play in its evolution. By bringing women in, we don't just benefit women - we enrich the industry as a whole. Mabel Addis's legacy reminds us that the future of gaming needs women not just as players, but as decision-makers, designers, and disruptors. This is the moment for us to push boundaries and break the cycle of under-representation," Namratha Swamy, COO, Mobile Premier League (MPL), said.
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The report suggests addressing this gender disparity by promoting stronger STEM education, implementing inclusive hiring practices, and offering mentorship and leadership training. It also highlights the business benefits of gender diversity, pointing out that companies with diverse teams tend to perform better both financially and strategically.