Metaverse can be viewed as a three-dimensional digital world, where users can interact with each other in a highly realistic virtual environment. This interaction is achieved through personalised avatars, which are created with the help of artificial intelligence. Thus, people can meet in the metaverse, play games, shop and attend events together. However, the discussion around the metaverse is incomplete without a mention of the risks it poses. Questions of privacy and security are as relevant in the metaverse as they are on the internet. Earlier this year, a British woman alleged that a couple of men assaulted her virtual avatar. Instances of violence like this can possibly affect the mental health of the individuals on the metaverse, which needs to be taken into consideration right now.